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Game Programmer Recruitment

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Game Programmer

Role Responsibilities

  • Implement gameplay features in [Unity / Godot] using [C# / GDScript]
  • Write clean, documented code for player mechanics, enemy AI, UI systems, or tools
  • Debug and optimize existing systems based on playtest feedback
  • Collaborate with designers to prototype and iterate on mechanics quickly
  • Integrate art and animation assets into the game pipeline

Role Requirements

  • Portfolio or repo showing Game projects (game jams count)
  • Proficiency in C#, or GDScript, at least one, comfortably
  • Understanding of game loops, physics, and basic AI (pathfinding, state machines)
  • Version control with Git (branching, merging, pull requests)
  • Problem-solving mindset, break down complex tasks and ask for help when stuck
  • Self-motivated; can work async and hit deadlines without micromanagement
  • Remote available (on-site Surabaya preferred)

Notes

  • Familiar with anime/manga/game/vtuber culture, being a weeb is a plus!
  • Remote available (on-site Surabaya preferred)