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Devlog #001

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Devlog #001
So, hello everyone. We are planning to add more features and stories as well. Thus we are also excited to share our progress so far!
Let’s start with the Gold Rush Stage
Devlog #001
We are aware that one of the issues so far is how hard is it to obtain gold. As we don’t aim to walk on the capitalist road, we decide that there’s a need for a stage dedicated to farm gold.
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We spend some time designing the stage and make sure the amount of gold received after the player finishes is the right amount. Do look forward on how it will be!
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Devlog #001
Of course a new stage means a new boss! Since the theme of the stage is about gold, the enemy should naturally be a Treasurer. Our game designer initial draft shows it’s either a proper treasure holder or a proper businessman (with a suitcase full of money)
Treasure or Business? Money!
Mom pick me up I'm scared
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Treasurer Bear is chosen because we want to animate the treasure chest giving away a few golds on the ground when the bear is defeated. Kind of like picking up the item dropped from the ground after defeating an enemy!
Nooo my moneeey
Next we’ll talk about Chiwa’s New Skin: Sakura Maiden.
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Designing new skin when there’s no prominent event happening around can be quite hard, but we are so lucky our lead artist is never short of ideas!
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Draft Chiwa Skin
Finished Chiwa Skin
Obvious difference comes from her hair style. Long-flowy hair is cute but the aim is to match her overall appearance to a shrine maiden. Thus her hair in the final piece is styled like that, plus a sakura hairpiece as an additional touch!
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Chiwa goes Haiya~
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Now, here comes the difficult part. Animating this skin can be quite tough because it has a long skirt. We need to make sure that the leg can’t be seen out of the skirt (this is a pure shrine maiden after all!).
Modern Split
We tried to separate the skirt for the left and right leg so they can be animated separately or we erase some of her leg part so it won’t be shown outside of the skirt at all.
That’s all for our progress at the moment. Stay tuned for more devlogs in the future!
Devlog #001
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8 thoughts on “Devlog #001

  1. Ramzi

    Semangat terus Dev! Semoga game ini bakal terus berkembang dan banyak yg memainkan!

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